Tumult Hype
Tumult Hype is an HTML5 creation app for macOS.
Tumult Hype allows you to create rich media banners for desktop and mobile platforms.
DELFI has provided detailed instructions on how to implement clicktag, how to create a responsive banner and how to configure your banner for optimized publishing.
How to add Clicktag in Tumult Hype
Best practice would be to use DELFI provided template where clicktag has already been implemented and set up for you. When publishing, please use Advanced Export like described in the Publishing section.
Example Template: DELFI Tumult Hype 300x600 Template
Example (responsive) Mobile Template: DELFI Tumult Hype 600x500 Template
Example Banner: DELFI Tumult Hype 300x600 Example Banner
Example (responsive) Mobile Banner: DELFI Tumult Hype 600x500 Example Banner
Add clicktag code:
1. Edit HTML and insert the code to Head HTML
2. Add dhtml.external.resize code to docReady function if banner has to be responsive
docReady(function() {
if (dhtml.external && dhtml.external.resize) dhtml.external.resize ('100%', '100%');
window.document.body.style.cursor = 'pointer';
});
3. Add a Symbol and Action to that symbol
4. Add clicktag code to that function
var clickTAGvalue = dhtml.getVar('clickTAG', 'http://www.example.com');
var landingpagetarget = dhtml.getVar('landingPageTarget', '_blank');
window.open(clickTAGvalue,landingpagetarget);
Testing locally should open http://www.example.com url that is just a fallback. Actual url will be provided by ad server.
Read more about Adform clicktag here.
How to publish banner for Delfi in Tumult Hype
Try and set the settings as displayed on the Publish Settings picture below.
- Go to File > Advanced Export...
- Remove chekmark from Support Internet Explorer 6-9
- Add a checkmark in front of Use external runtime URL
- Add https://g.delfi.ee/m/rmb/s/ in the input field
- Compress the exported file
- Send the ZIP file to DELFI
How to create a responsive banner in Tumult Hype
To make Tumult Hype banner responsive make sure that when creating a new banner, the Scene Size Scale checkboxes are checked.